Images made for no one: prompts, references and post-production with no client attached — the sketchbook behind the projects that follow.








I design images, brands and films with generative AI as part of the process, not the point. Ten years between graphic design, art direction and storytelling; the last three spent building a working method where Midjourney, Runway and Photoshop sit on the same desk.

Eight pictures made with generative AI, with no brief but my own.
Images made for no one: prompts, references and post-production with no client attached — the sketchbook behind the projects that follow.








Photoreal people, consistent across frames — recurring characters, faces that never existed.
A man, alone in a kitchen, prepares an amuse-bouche with the concentration of a surgeon. Every shot is generated: a consistent photoreal character across scenes, directed frame by frame, then cut and graded in Premiere.




Zoe, a girl who hides in the crowd of a city that never goes dark. A pilot directed entirely with generative video: a recurring photoreal character, a TV-show set, white rooms full of sleeping bodies. Story, shot list, prompts and edit.






Identities, websites and print — ten years of graphic design, now with a generative layer.
A small white robot with big eyes turns a technical B2B business — remanufactured car parts — into something people smile at. Mascot, logotype, colour system and the first brand identity book.



Seven years of design for an automotive parts company, from logotype and brand book to the new website, designed and built by me in Framer — and opened by a series of AI-generated spots: vans waking up in a garage, trucks in the rain, a sports car at night, all under the claim We make you move.


New logo and company image for a media distribution company working with YouTube channels: the lime play-button mark, chosen among the proposals, then the website — layout, 3D characters, illustrations and motion — and the app screens.




Rebrand of a city hotel around one word and one colour: new logotype, logo guide and signage.


Creative direction for the website of an AI-native advisory: a visual system made of noise, glyphs and light — portraits dissolving into data, corridors of pure signal. Concept deck, homepage explorations and 3D tests.





Website and identity for an interior architect: a red icon system of rooms and objects, drawn to work as navigation and as pattern; homepage, projects, an online booking flow for concept calls, all responsive.







A paper-cut vineyard — clouds, hills and a bottle you could lift out of the page — for the visuals of a wine project.




An open book becomes a tent, a mountain, a doorway with a light inside: cover illustrations for a reading project, in three palettes.




A poster series for shamanic workshops: the underworld as a fluorescent jungle of animals, the upper world as pink clouds and rainbows. Same layout, two temperatures.






A fantasy card game from the first sketch to the print file: card layout system designed in Figma — frame, rarity, stats, edition marks — and the characters that live inside it, knights, golems, dark lords and bards, illustrated in one painterly style.








Events, key visuals and posters where the image carries the idea.
For TradeLab's event in Milan: an artwork made for the occasion, printed and given to every guest, and a live session of AI image generation projected on the walls around the audience — Milan and its City Life skyline re-imagined in real time, in pop, neon and dusk.





Visual identity for a stand-up show: a red curtain, a putto stealing the title, a logotype cut out like a paper label. Poster, social kit and stage projections.


AI-assisted films, reels and motion studies.
A girl kept on a shelf like an object, in a house that decays around her. AI-assisted short film on identity and objectification — Honorable Mention at the Burano AI Film Festival, in festival circulation.
A short-form series on how we actually use AI — a prompt, a habit, a language per episode. Written, shot and edited in-house: an upside-down presenter in a 1980s palette, to flip the discourse. Pilot, The prompt and Visual language so far.



Creolisa, from creolizzazione — creolisation. A face made of tiles, a body that keeps re-composing itself: cultures mixing as a moving collage.

Shorter pieces: a self-portrait that dissolves, a fashion-week loop, a breathing void, flesh and cables in a landscape.
The other half of the practice.
Alongside client work I exhibit as FRo: analog collage as the matrix, AI as an instrument, philosophy as the spine. Solo room at Palazzo d'Oria (2026), Palazzo Saluzzo Paesana (2025), Piazza San Carlo, Turin (2025). Full portfolio at federicarodella.com.










AI is neither a tool nor a mind: a strange intermediary that mirrors our categories back at us. Working with it well means directing it — with taste, references and a very precise brief.

Federica Rodella works in Turin as an AI creative director, visual designer and artist (FRo). Philosophy degree, Holden School master in storytelling, graphic design specialist (100/100) and Figma master; ten years of brands, websites and campaigns for companies and agencies, and since 2023 a generative workflow — Midjourney, Runway, Kling, Photoshop — used with the discipline of a design studio: brief, references, iterations, post-production.
Italian (native), English (advanced), French (A2/B1), Russian (A1)
05Social & AI video production
Content systems that keep a voice consistent, week after week — with AI inserts when the story needs a whale.
Alessandro Ciacci — social management & AI video production
Full creative management of a comedian's Instagram: a recognisable cover system, the Book Club series — a format I created, from the concept to the covers — comic strips, weekly reels cut from live shows — and, for the Moby Dick episodes, AI video production: Captain Ahab, the Pequod in the storm, a Mediterranean diet on deck and fish in plastic bags, photoreal inserts generated, upscaled and cut into the reels in a day. Growth built on consistency, not virality.